Changelog 23.05.21


Added a new enemy type: howitzer. It has a low probability to replace a shooter when spawning, and also has a ranged attack. When it's aiming you'll see a crosshair indicating the spot it's gonna fire at. When it fires, you'll see a circle indicating the area that will be affected by its shot, and you better get out of there.

Also some other changes that I forgot of.

Files

bin.zip Play in browser
May 22, 2021

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