Big Update 24.04.22
TD2S » Devlog
I've been sporadically working on the game since November last year, but decided not to upload a new version until I've got drag'n'drop working. But now that it's done, I can finally post the update.
Changes:
- New features:
- Drag'n'drop for modifiers.
- Modifier limit for guns is now cost-based instead of number-based.
- Guns can be select using keys 1-5 now.
- New modifiers:
- "Bre" - gives your bullet a 25 percent chance to destroy an enemy bullet upon collision. Very useful when dealing with bombers, but also very rare and expensive.
- "Aci" - applies acid status effect to enemies, which temporarily reduces their armour.
- "Brn" - applies burning status effect, which make enemies take damage over time. Ignores armour completely.
- "Frz" - freezes enemies, reducing their speed, firerate, etc.
- Status effects are passed from enemies to their children.
- New enemies:
- Mine layer - lays mines, that explode when you collide with them. They can also be triggered by bullets, or entering their detection field, in which case they will explode with a delay. Their shrapnel deals damage to enemies as well, but mine layers have a thick armour to protect from it.
- Changes:
- Homing bullets now prioritize enemies by angle relative to their trajectory.
- Rebalancing
- Misc. bug fixes
TD2S
Top-down-something-shooter
Status | Released |
Author | kurt_c0caine |
Genre | Action |
Tags | Arcade, Bullet Hell, Retro, Roguelike, Roguelite, Top down shooter, Vector |
Accessibility | High-contrast |
More posts
- ReleasedJan 05, 2023
- Changelog 03.01.23Jan 04, 2023
- Changelog 30.12.22Dec 31, 2022
- Changelog 28.12.22Dec 28, 2022
- Changelog 15.12.22Dec 15, 2022
- Changelog 07.12.22Dec 07, 2022
- Changelog 29.11.22Nov 29, 2022
- Changelog 14.11.22Nov 14, 2022
- Devtober 2022 BreakdownOct 31, 2022
- Changelog 22.10.22Oct 22, 2022
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