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Devlog
Submission to Devtober 2021
Submission to Decade Jam
Submission to AGDG DEMO DAY 41
Submission to AGDG DEMO DAY 44
Submission to AGDG DEMO DAY 45
Submission to AGDG DEMO DAY 46
Submission to AGDG DEMO DAY 47
Submission to Devtober 2022
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TD2S
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Devlog
Released
January 05, 2023
by
kurt_c0caine
2
I've implemented everything I wanted, and submitted the game to Newgrounds: https://www.newgrounds.com/portal/view/869666...
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Changelog 03.01.23
January 04, 2023
by
kurt_c0caine
2
Changes: Updated screenshots Added music Added volume controls Added in-game instructions Minor bugfixes This is probably the pre-final version, and if everything goes right, I'll probably submit it t...
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Changelog 30.12.22
December 31, 2022
by
kurt_c0caine
1
Changes: Added a "game completed" screen after level 50 Added cheats that are unlocked after the game is completed Added a sound on level completion...
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Changelog 28.12.22
December 28, 2022
by
kurt_c0caine
1
Changes: Added a new enemy Added settings to pause menu Bugfixes Rebalancing...
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Changelog 15.12.22
December 15, 2022
by
kurt_c0caine
1
Changes: Improved collision detection performance Tooltips done Bugfixes...
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Changelog 07.12.22
December 07, 2022
by
kurt_c0caine
2
Changes: Added autosave and autoload inbetween levels Added a new modifier that magnetizes enemies and makes them attract all bullets that can harm them...
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Changelog 29.11.22
November 29, 2022
by
kurt_c0caine
2
Changes: Added laser beam that points where you're aiming Added a new modifier that makes enemies shoot shards when they die Made it so that player could not be damaged by multiple sources in the same...
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Changelog 14.11.22
November 14, 2022
by
kurt_c0caine
1
Changes: Absorber now shoots instead of spawning mini chasers. It also spawns starting with level 27 now. Added heavy splitters. Added settings menu. Changed enemy bullet sprites to be more oblong. Re...
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Devtober 2022 Breakdown
October 31, 2022
by
kurt_c0caine
1
#devtober, #post-mortem
This year I decided to participate in Devtober again, as usual, but this time I was really lazy and apathetic. This was probably caused by the fact that TD2S is almost completed and the stuff that sti...
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Changelog 22.10.22
October 22, 2022
by
kurt_c0caine
1
Changes: Shielders now also buff allies protected by their shields. Shielders and mine layers cannot spawn alone per wave anymore. Rebalanced modifiers. Fixed bug with heavy shooters crashing the game...
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Changelog 18.10.22
October 18, 2022
by
kurt_c0caine
1
Changes: Partially refactored the CSS Buffed all enemy damage, other rebalances Added two new enemy types to replace basic shooter and chaser, they appear starting from levels 15 and 20...
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Changelog 29.09.22
September 29, 2022
by
kurt_c0caine
1
Started reworking the UI: Enemy preview menu now allows collapsing/expanding enemy description. New enemies are always shown on top and their description is expanded. Added more hints to inventory. Im...
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Changelog 20.08.22
August 20, 2022
by
kurt_c0caine
1
Changes: Added bloom, it can be toggled on/off using "B" Added a new enemy that spawns after level 30...
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Changelog 06.08.22
August 05, 2022
by
kurt_c0caine
1
Changes: Added two new modifiers. Added lots of new sounds. Bug fixes...
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Changelog 30.07.22
July 30, 2022
by
kurt_c0caine
1
Added a new enemy: shielder. It can temporarily generate a shield that completely blocks bullets, and some other enemies can hide behind it...
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Changelog 16.07.22
July 16, 2022
by
kurt_c0caine
1
Changes: Added modifier sorting Added upgrading/exchanging all modifiers in the inventory Improved bubbler's bubbles shooting pattern Added knockback to explosions Nerfed explosions so that they have...
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Changelog 10.07.22
July 10, 2022
by
kurt_c0caine
1
Changes: Added a new modifier Gun stat calculation is now more correct Improved enemy explosion effect...
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Changelog 07.07.22
July 07, 2022
by
kurt_c0caine
1
Changes: BRE bullets are now animated. Enemy spawn positions now show what kind of enemy will spawn there...
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Weapon test mode
June 14, 2022
by
kurt_c0caine
1
Since it's been requested a lot, I added a weapon test mode to allow you to try out your new weapons. In this mode enemies cannot harm you and will display the damage they've taken during the last sec...
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Demo day 44
May 07, 2022
by
kurt_c0caine
1
Added tons of small changes and fixes and submitted the game for Demo Day 44 ...
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Changelog 03.05.22
May 03, 2022
by
kurt_c0caine
Changes: Added pause if the game becomes defocused Fixed ship locking moving in one direction Added different gun colors to differentiate between them easier Added gun switch sound Added downgrading m...
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Changelog 28.04.22
April 28, 2022
by
kurt_c0caine
1
Changes: Added stat display for weapons, just press the "Stats" button to show them, and press it again to hide. Added a forcefield that cleans the game from enemy bullets when level end, so that the...
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Big Update 24.04.22
April 24, 2022
by
kurt_c0caine
1
I've been sporadically working on the game since November last year, but decided not to upload a new version until I've got drag'n'drop working. But now that it's done, I can finally post the update...
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Changelog 21.11.21
November 21, 2021
by
kurt_c0caine
Changes: Added a reward for avoiding getting hit during the level. Added particle effect on armour deflect bullet. Added new enemy type. Added sounds. Added new effect on bomber's bullets...
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Changelog 16.11.21
November 16, 2021
by
kurt_c0caine
Changes: Added background shake and flash upon taking damage. Added a message saying "level completed" when... well, a level is completed. Added armour to enemies and armour penetration modifier. Reba...
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Changelog 13.11.21
November 13, 2021
by
kurt_c0caine
Changes: Added two new enemy types(bomber and splitter). Added two new modifiers(knockback and trail). Added separate buttons to craft upgraded modifiers or to swap them for rarer ones...
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Changelog 08.11.21
November 07, 2021
by
kurt_c0caine
Changes: Rebalanced modifier drop probabilities. Modifiers now have more prominent drawbacks. Added a new enemy type...
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Changelog 07.11.21
November 06, 2021
by
kurt_c0caine
Changes: Added modifier crafting Changed how "Spi" modifier works Changed how "Fi" modifier works...
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Changelog 05.11.21
November 05, 2021
by
kurt_c0caine
Changes: Enabled itch's fullscreen mode. Bug Fixes: Scroll wheel no longer scrolls page. Modifiers cannot be added to removed guns anymore. Also I started working on upgrading/exchanging modifiers...
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Devtober postmortem
November 03, 2021
by
kurt_c0caine
2
Man, unlike the last time I don't really have much to say. Mainly due to the fact that I didn't spend as much time working on the game, which was actually a positive for my physical and psychological...
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