Devtober day 21
TDS » Devlog
- Minor changes to bullet creation: usually, enemy bullets have their color multiplier set to [255, 0, 0] to make them red, now they can also retain their original color multipliers.
- Started working on the first boss, implemented a weapon for it(can be bought in the shop).
TDS
TDS is a top-down shooter with vector graphics.
Status | Prototype |
Author | kurt_c0caine |
Genre | Action |
Tags | 2D, Top down shooter, Vector |
Languages | English |
More posts
- PostmortemNov 03, 2019
- Final overdue devtober updateNov 03, 2019
- Devtober day 27Oct 27, 2019
- Devtober day 25-26Oct 26, 2019
- Devtober day 24Oct 24, 2019
- Devtober day 23Oct 23, 2019
- Devtober day 22Oct 22, 2019
- Devtober day 20Oct 20, 2019
- Devtober day 18-19Oct 19, 2019
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