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Devlog
Released!
December 30, 2020
by
kurt_c0caine
I just uploaded the final version to itch, as well as to Newgrounds, and would really appreciate if you could rate and review it. It's available here: https://www.newgrounds.com/portal/view/776269 ...
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Devlog 29.12.20
December 29, 2020
by
kurt_c0caine
Updates: 1)Added background music. I selected " Space Reggae " by TangoStar , cause it was free to use and felt appropriate, cause it's space themed and retro, just like the game. 2)Added volume sli...
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Devlog 21.12.20
December 21, 2020
by
kurt_c0caine
Oh hey, long time no see! I even forgot which changes were made since I posted the last devlog, now, let me see... Changes: Changed the CSS to make the menus and the HUD more appealing. Now it's brigh...
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Devlog 30.07.20
July 30, 2020
by
kurt_c0caine
Changes: Added a game over message, which also shows you your score and maximum score multiplier. Changed movement again, so now the acceleration is constant, instead of depending on current direction...
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Devlog 17.07.20
July 17, 2020
by
kurt_c0caine
Changes: Changed default controls to use J, K, L, I for firing, deploy turrets/heavy turrets and teleporting. Added teleporting! It will move you to a random point on the field, might save you from da...
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Devlog 14.07.20
July 14, 2020
by
kurt_c0caine
Changes: Added a new type of UFO, whose spawn probability depends on the number of turrets you have deployed. It gets temporarily invulnerable when hit, like the player's ship, and shoots homing missi...
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Devlog 08.07.20
July 08, 2020
by
kurt_c0caine
Changes: Added heavy turrets: they have double the hp of regular turrets, shoot exploding homing missiles and violently explode when destroyed, but cost 5 times more than regular ones. Can be deployed...
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Devlog 07.07.2020
July 07, 2020
by
kurt_c0caine
Changes: Added remaping the controls. They can be changed in the pause menu. Tweaked the probabilities of power-up drops...
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Devlog 26.06.20
June 26, 2020
by
kurt_c0caine
Changes: Hard asteroid now also fires bullets when destroyed. No overhealing: your hp can't go higher than 10 anymore. Bonus spawn reduction factor now also affects bonuses dropped by UFOs. Changed pl...
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Devlog 23.06.20
June 23, 2020
by
kurt_c0caine
Changes: More sounds! Now picking up powerups, breaking bigger asteroids and taking damage makes a sound. Turrets are now also dropped as powerups by dead enemies, and have to be picked up and manuall...
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Devlog 19.06.20
June 19, 2020
by
kurt_c0caine
Changes: The probability of bonus spawn now decreases based on their amount on the screen. So balling out of control is now harder. Added fire on right shift. Altered the rotation mechanics once again...
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Devlog 18.06.20
June 18, 2020
by
kurt_c0caine
Changes: One ups. Have cyan cross inside them. Improved health display. Used to set it every frame, even if it didn't change, hogging resources. Now only set on hp change. Changed rotation. Angular ve...
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